Recently with the recent talk on Basic Tech, Star Trek and other mods and how they relate to the ai's not being compatable. I had an Idea.
Would it be possible to just mod Existing Tech Trees. For example:
1) When researching APB's instead of recieving APB's you get Phasers(ST) or Pellet Casters (BT).
2) With Torpedoes instead you get Photon Torpedoes (ST) or Mass Drivers (BT).
3) Instead of Quantum Reactors you get Warp Cores
Just keep the families and change the stuff around it. This way the AI's won't need to be changed since they will just use the new techs.
This could even be done with the special techs. Just edit the existing stuff to make it fit the mod.
Example; Instead of Lightning Rays you get Rockthrowers. Or even all Organic tech instead being Borg Tech.
In a way this would be the opposite but totally compatable with the TDM mod. Making new tech that is compatable with any race out there.
I am not sure if the actual Tech Path could be renamed such as Torpedoes into Mass Drivers perhaps an experienced modder could answer this.
The key Idea would be keeping the different family numbers at least for a basis so the AI's won't need to be redone for every Mod.
Hope someone likes this Idea.
[This message has been edited by Rich04 (edited 23 July 2001).]