.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 29th, 2007, 12:51 AM

ajr ajr is offline
Corporal
 
Join Date: Oct 2006
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
ajr is on a distinguished road
Default Blood slaves in combat bug?

I've now had two battles in my current MP game that have resulted in my blood slaves being converted into normal units. Is this a known bug? (I'm not seeing it in the main bug thread) It's very annoying to lose a whole turn's income to a random one-commander-retreating-immediately attack...
Reply With Quote
  #2  
Old March 29th, 2007, 01:01 AM
Wish's Avatar

Wish Wish is offline
Major
 
Join Date: Sep 2005
Posts: 1,007
Thanks: 0
Thanked 2 Times in 2 Posts
Wish is on a distinguished road
Default Re: Blood slaves in combat bug?

blood slaves always show up as units in battle. (this is not a bug, they are not gems, they are virgins, after all.)
Reply With Quote
  #3  
Old March 29th, 2007, 01:10 AM

ajr ajr is offline
Corporal
 
Join Date: Oct 2006
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
ajr is on a distinguished road
Default Re: Blood slaves in combat bug?

To be clear, after the battle, I now have no blood slaves in the mages' gem stocks (although none were spent), and some blood slave units in the garrison or under the command of the mages.
Reply With Quote
  #4  
Old March 29th, 2007, 02:20 AM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Blood slaves in combat bug?

This has happened to me aswell. I have heard that this bug whas present in dom2 aswell.
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #5  
Old March 29th, 2007, 02:21 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Blood slaves in combat bug?

If it's a feature, not a bug, then maybe it's because they were defiled in the course of the battle, and are no longer pure enough to be used for magical purposes. You should just disband them .
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
  #6  
Old March 29th, 2007, 02:27 AM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Blood slaves in combat bug?

That seems to be a bug a few people have had. If it isn't already in the bug discussion thread someone should bring it up using the guidelines Edi posted (I have to go to work).
Reply With Quote
  #7  
Old March 29th, 2007, 04:06 AM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Blood slaves in combat bug?

Hmmm. Did the blood mages flee or die? I wonder how that gets handled...

On a side note, they're not yet fireproof, are they? I haven't played Abysia for a while, but I recall being annoyed by their temperature sensitivity... wouldn't mind seeing a

#bloodslave <unr|unit name>

command within nation modding for nation-specific blood slaves.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.