|
|
|
|
June 15th, 2006, 06:01 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Xiati battleship question...
Hi.
I've been looking at all the posts trying to find an answer to this, but no luck.
Is there something special about the Xiati Battleship's hull (also, I think Xiati and Fazrah ships larger than cruiser class...)? It takes a very long time to destroy it. Weapons seem to do only ~5% of the damage they do to other ships hulls. Shields and armour take normal damage...can anyone explain this to me please?
|
June 15th, 2006, 10:31 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Xiati battleship question...
Emissive armor would be expected to have that effect, but it is armor.
A possibility is the stacking of damage resistane modifiers from hard difficulty and the high level, large racial ship hulls.
For improvements to the physics, I reccommend P&Nism from:
http://imagemodserver.mine.nu/other/MM/SF/mods/
__________________
Things you want:
|
June 15th, 2006, 11:51 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Xiati battleship question...
well, this was on easy...
anyone else encounter this? don't really remember if every Xiati BB has been like this...
|
June 16th, 2006, 12:07 AM
|
Private
|
|
Join Date: Jun 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Xiati battleship question...
ok, I think I've figured it out, but it's stupid if you ask me...
It is the emissive armour...I just attacked a Xiati cruiser, and kept attacking the same facing...it's other 3 sides with emissive armour had 23% each, so 69% total damage reduction to each of my shots at its hull...
why is the armour damage resistance helping the hull take less damage???
and do the mods fix that?
|
June 16th, 2006, 01:09 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Xiati battleship question...
The emissive armor ability probably works by decreasing the amount of incoming damage, so as long as some of it is intact, it will reduce the damage the ship takes overall.
SJ's PN-ism series is essentially the default campaign, but with much better balance.
|
June 16th, 2006, 02:25 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Xiati battleship question...
ok, but it doesn't seem to affect the armour the same, since i took that down quick. so if there was any damage resistance it was from whatever that one facing provided.
the other 3 armour sides didn't help the one i was attacking reduce any damage, but they help the hull...makes no sense to me.
how do you guys take down a Xiati battleship with so much emissive armour?...only solution i see is to blast most of the armour off before going after the hull
|
December 14th, 2008, 08:48 PM
|
Private
|
|
Join Date: Dec 2008
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Xiati battleship question...
Oh I did a bunch of testing of emsissive equipped ships and it was all reduced but since battle ships have the most hull points loosing 30 or 40 points out of 1k instead of like 300 it takes longer to notice.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|