.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 10th, 2006, 05:42 PM
RCCCL's Avatar

RCCCL RCCCL is offline
Sergeant
 
Join Date: Mar 2005
Location: Indianapolis
Posts: 233
Thanks: 0
Thanked 0 Times in 0 Posts
RCCCL is on a distinguished road
Default Required and Restricted Traits

Do these not work?

I tried to use these feilds in the Empire Traits file, and it didn't seem to affect anything.
__________________
Guess what color my Orange is!
Reply With Quote
  #2  
Old June 10th, 2006, 06:00 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Required and Restricted Traits

They don't work.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #3  
Old June 10th, 2006, 06:18 PM
RCCCL's Avatar

RCCCL RCCCL is offline
Sergeant
 
Join Date: Mar 2005
Location: Indianapolis
Posts: 233
Thanks: 0
Thanked 0 Times in 0 Posts
RCCCL is on a distinguished road
Default Re: Required and Restricted Traits

That blows, you could make some interesting mods if they did.
__________________
Guess what color my Orange is!
Reply With Quote
  #4  
Old June 11th, 2006, 12:55 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Required and Restricted Traits

Note that there is nothing stopping you from verbally declaring certain racial techs to be mutually exclusive.

P&N has the mutually exclusive Pirates, Nomads, and Nomal traits, for example.

Adamant mod has lots...


If players must choose one from a set of traits, and a race is not viable if none are chosen, then you can do the following:
1) Create a dummy trait that does nothing, and costs -50000
2) Set the cost for all your exclusive traits to +50000

Thus, the players have to choose one and only one.
Reply With Quote
  #5  
Old June 12th, 2006, 04:18 AM
Strategia_In_Ultima's Avatar

Strategia_In_Ultima Strategia_In_Ultima is offline
Major General
 
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
Strategia_In_Ultima is on a distinguished road
Default Re: Required and Restricted Traits

Quote:
Suicide Junkie said:
If players must choose one from a set of traits, and a race is not viable if none are chosen, then you can do the following:
1) Create a dummy trait that does nothing, and costs -50000
2) Set the cost for all your exclusive traits to +50000

Thus, the players have to choose one and only one.
Same goes if they have to choose more than one; for instance, Adamant has a dummy 30k points trait, and you have to pick a colony type, technological paradigm and social paradigm, costing 10k each. Works like a charm; choose two traits in one category and fail to choose a trait in another, and you're up for serious trouble as you can't do squat
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
Reply With Quote
  #6  
Old June 11th, 2006, 09:00 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Required and Restricted Traits

Also, two things:

1) the AI will only take the traits they're told to take in their modable AI files, so they won't disobey if you set those up.

2) human players' trait choices are visible, so players can't "cheat" without being caught.

But ya, it would be better if it was automatically enforced.
Reply With Quote
  #7  
Old June 12th, 2006, 06:31 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Required and Restricted Traits

Quote:
PvK said:
Also, two things:

1) the AI will only take the traits they're told to take in their modable AI files, so they won't disobey if you set those up.

2) human players' trait choices are visible, so players can't "cheat" without being caught.

But ya, it would be better if it was automatically enforced.
#2 isn't foolproof. If you have enough the traits scroll off the end of the screen, letting you hide any amount of cheese..
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #8  
Old June 12th, 2006, 07:02 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Required and Restricted Traits

Which is why you order your traits so that the important ones are at the top.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:38 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.