.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old February 10th, 2006, 07:14 PM

ElDoRado1239 ElDoRado1239 is offline
Private
 
Join Date: Feb 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
ElDoRado1239 is on a distinguished road
Default Problem with ship systems\' life ...

Hello,

I am preparing a mod that will make the battles more epic, add movie-like music, make the ships much more durable so the fights won't be over so quickly - and that's the problem.

Changing the ship's hp is easy, but when I fight someone, the ships get their systems, such as weapons or engines, destroyed really quickly. How can I change a ship component's hp ?

Thanks in advance for any help !
  #2  
Old February 10th, 2006, 10:16 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Problem with ship systems\' life ...

Ya, it looks like hits damage either the hull "HP", or the components. I'm not sure components have a "HP". Anyone know? If not, then you might have to reduce the damage of all weapons by a constant factor, to get the same effect.

PvK
  #3  
Old February 10th, 2006, 10:23 PM

ElDoRado1239 ElDoRado1239 is offline
Private
 
Join Date: Feb 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
ElDoRado1239 is on a distinguished road
Default Re: Problem with ship systems\' life ...

Yes, I will try that in the meantime, altough I would rather make the components more durable. Thanx for that idea anyway!
  #4  
Old February 10th, 2006, 11:32 PM

3 3 is offline
Private
 
Join Date: Feb 2006
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
3 is on a distinguished road
Default Re: Problem with ship systems\' life ...

Well, if you can't find a way to modify the durability of components, you could always try the "nosysdamage" FLAG. Any ship with it will not receive damage to any of its components. You would have to add that to every ship in the game, though.
  #5  
Old February 10th, 2006, 11:33 PM

ElDoRado1239 ElDoRado1239 is offline
Private
 
Join Date: Feb 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
ElDoRado1239 is on a distinguished road
Default Re: Problem with ship systems\' life ...

Great ! Thanks, I'm going to test that.
  #6  
Old February 24th, 2006, 03:50 PM
Fingers's Avatar

Fingers Fingers is offline
Sergeant
 
Join Date: Jun 2005
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
Fingers is on a distinguished road
Default Re: Problem with ship systems\' life ...

There's a way to reduce system damage on a per-hull basis. Look in the kla_frg.ini file for an example. This line:

SDMG 0.5f

makes it take half damage from all system hits. The Primordius station has it set to 0.2 so it only takes one fifth of normal system damage.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.