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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

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  #1  
Old January 5th, 2006, 11:10 AM

Steerpike Steerpike is offline
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Default Alliance Vs The Dead


Hi, its been a while since I have played Dom2 and I thought I would create a game.The "Ermor?" thread started by Goblin kinda inspired me.

The Idea:

Either an impossible Computer AI plays Ermor, or maybe a person.

The rest of the players and I think that four or five would be a good number are Allied or at least their fates are tied to each other. For if one empire falls... its game over and the Alliance has lost.

To Be Decided:

I am not sure which would be better, a larger map (not enormous) where Ermor could grow to be a juggernaught or a smaller map that has the alliance scrabbling to save whoever was misfortunate to start next to Ermor.

Should known Ermor combating races like Marignon be banned from the game to make it more of a challenge?

If anyone has any other ideas to add please do.

If we get more people interested in this idea we could also add Pan Carrion woods to the mix. This would also mean we would have two human controlled baddies.

The dead:

Either AI or Player: Ermor with one start province per player.


The Alliance:

Steerpike: To be decided
Huntsman: To be decided.


Pike
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  #2  
Old January 5th, 2006, 12:07 PM

Huntsman Huntsman is offline
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Default Re: Alliance Vs The Dead

I'm growing a bit weary of cut-throat MP games so I'd love to do a co-op. Consider me signed up (for the "good" side) no matter the settings.

I don't have much experience vs the AI so I can't give any feedback on Impossible setting and whether or not it would provide a challenge. I do know that in the few SP games I've played on Default difficulty that Ermor has always seemed to provide me with a good challenge with regards to swarming me with multiple hordes but the battles weren't all that difficult, or interesting....just priests casting banishment. Blech. With that in mind, maybe throwing another evil nation or two would make it more challenging/interesting. Maybe Ermor, Pan/CW, and a blood nation?

Is it possible to set AI on the same team? If not, then if we decide to go with multiple bad guys you'd definitely need players.
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  #3  
Old January 5th, 2006, 12:53 PM
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Endoperez Endoperez is offline
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Default Re: Alliance Vs The Dead

AIs can be set to not attack each other. They can't do anything else, though.
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Old January 5th, 2006, 01:56 PM
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Morkilus Morkilus is offline
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Default Re: Alliance Vs The Dead

This game sounds like a great idea; I like how you can incorporate the undead without them becoming the random spoiler in your typical free-for-all. I think I'm in too many games right now anyway, but we'll see how things end up as the roster fills. I would definitely suggest 2 human players on the bad guys' team; I don't think the AI could handle 12 or more real people, even with the no-pretender-left-behind rule. It would be interesting enough keeping everyone organized and not accidentally killing each other. You would have to make, you know... plans.
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Old January 5th, 2006, 02:01 PM
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Wish Wish is offline
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Default Re: Alliance Vs The Dead

why not do a 6 person game, axis vs allies. the axis can be C'Tis, Pangaea, and ermor, all with their death related themes, and the allies can be anyone else.
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Old January 5th, 2006, 04:38 PM

Ironhawk Ironhawk is offline
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Default Re: Alliance Vs The Dead

Make sure your undead fighters have some supply-item forgers
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