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September 8th, 2005, 11:43 PM
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Corporal
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Which Shipsets Should Be Convereted to 3-D???
Being that 3-D rendering makes creating shipsets a little more difficult, what old ship sets would you like to have priotiry as far as conversions?
I can't live without the Federal Union and the Fractals.
Fractals should be easy, since as per the creators discription they should be 2D anyways.
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September 8th, 2005, 11:52 PM
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Shrapnel Fanatic
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Re: Which Shipsets Should Be Convereted to 3-D???
All of the popular ones. Converting exsiting sets to 3d is a lot of work. Remember that polygon counts have to be low so all the detail for the ships will have to be in the textures. That takes a lot of talent.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 8th, 2005, 11:55 PM
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Corporal
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Re: Which Shipsets Should Be Convereted to 3-D???
Yeah, That is what I figured, which is why I am curious as to what the most popular ones are.
There are so many creative and trully excellant SEIV ship sets, I would really like to see some of them survive into SEV.
I think the two I mentioned would be relatively easy to transfer compared to others. I am really concerned that sets like the Tylmai (sp) and other exotics will fade away.
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September 9th, 2005, 12:03 AM
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Shrapnel Fanatic
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Re: Which Shipsets Should Be Convereted to 3-D???
I can't speak for any one other than myself. I hope to someday convert some of my sets to 3d for use with SE V. I will have to remake them all in order to do that though. (To lower the polygon counts.)
I hope to at least convert a couple of the Star Trek sets to SE V but again, the texturing hurtle is going to be a rather larger obsticle to over come.
You can see my sets by visiting my site. - links in my signature.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 9th, 2005, 12:10 AM
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Corporal
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Re: Which Shipsets Should Be Convereted to 3-D???
Wow, I can see why you find this project to be daunting, alot of your sets would require a crazy number of polygons to reproduce faithfully.
Is polygon count a game restriction, or simply a performance concern for most computers?
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September 9th, 2005, 12:13 AM
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National Security Advisor
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Re: Which Shipsets Should Be Convereted to 3D?
It'd be a performance issue for some computers with large fleets and such.
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September 9th, 2005, 05:45 PM
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General
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Re: Which Shipsets Should Be Convereted to 3-D???
Ooops...guess I should hang out there more. My bad.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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September 9th, 2005, 06:23 PM
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Corporal
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Re: Which Shipsets Should Be Convereted to 3-D???
Wow, I just watched that whole tutorial and I think that sort of work is far beyond me.
Great tutorial btw.
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September 9th, 2005, 05:27 PM
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General
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Re: Which Shipsets Should Be Convereted to 3-D???
Hmmm, I wonder if that page is supposed to be publicly viewable...
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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September 9th, 2005, 05:42 PM
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General
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Re: Which Shipsets Should Be Convereted to 3-D???
He's showed it lots of times on IRC...
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The Ed draws near! What dost thou deaux?
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