.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 4th, 2005, 02:02 AM
Listy's Avatar

Listy Listy is offline
Sergeant
 
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
Listy is on a distinguished road
Default Idea for the Game

Alot of new LAW style weapons use fancy AT-warheads, like the UK armies NLAW, or the French LAW (Can't remember it's name). I'm sure there will be others around soon.

Now these are represented in the game by using the ATGM class with the approapriate warhead. However this has one problem, you can't move and fire it like you can a normal LAW weapon. So I was thinking how about a Stabliser code of 222 (Like the AP/HEAT Code) which alows the fireing of ATGM's while moveing. This would then be similar to the Attack helicopter code.

I know this is unlikley, but it was just an idea.
Reply With Quote
  #2  
Old August 4th, 2005, 05:32 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: Idea for the Game

Maybe a new weapon class would be much better idea...
Reply With Quote
  #3  
Old August 4th, 2005, 07:33 AM
PlasmaKrab's Avatar

PlasmaKrab PlasmaKrab is offline
Captain
 
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
PlasmaKrab is on a distinguished road
Default Re: Idea for the Game

There was the problem, someone dug it up as a wish for the new version (?), of the game being unable to model tandem HEAT warheads on non-ATGM weapons.

That drives out several existing weapons like RPG-7V, RPG-29, several Carl-Gustav rounds, and gun tandem rounds if these exist.

So I was thinking about a small and probably feasible recoding, that is creating another HEAT version with a corresponding reference code (say 223 instead of 222) which will give it the HEAT-tandem (anti-ERA) capability instead of AP.
That kind of thing would work for any weapon class and allow for all kinds of tandem-HEAT projectiles, including the kind of fire-on-move Listy is considering, with a high accuracy value (guided rocket like).

Of course it would need code work, so this is just a proposal!
Reply With Quote
  #4  
Old August 4th, 2005, 07:45 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: Idea for the Game

:-) I posted long time ago at Yahoo discusion board same thing, it was after SPMBT v2 came out, Moderators wrote that it is not possible becouse game has its limits in code working, but maybe new windows version could handle it? Andy?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.