.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 8th, 2005, 02:13 PM

serg3d serg3d is offline
Sergeant
 
Join Date: Jul 2005
Posts: 205
Thanks: 0
Thanked 0 Times in 0 Posts
serg3d is on a distinguished road
Default ATGM = SAM

I've confirmed: ATGM hitting high-altitude helos. I'm losing more helos from ATGM then from SAM. Top-attack ATGM especially bad because helo don't have armor on the "turret" . I suggest to give AI a free SAM infantry platoon and remove abilty hit helo with ATGM.
Reply With Quote
  #2  
Old July 8th, 2005, 02:57 PM
FJ_MD's Avatar

FJ_MD FJ_MD is offline
Second Lieutenant
 
Join Date: Jan 2005
Location: Italy
Posts: 447
Thanks: 0
Thanked 0 Times in 0 Posts
FJ_MD is on a distinguished road
Default Re: ATGM = SAM

Oh well, ATGM have antihelicopter role as a secondary task...
__________________


Reply With Quote
  #3  
Old July 8th, 2005, 03:26 PM

serg3d serg3d is offline
Sergeant
 
Join Date: Jul 2005
Posts: 205
Thanks: 0
Thanked 0 Times in 0 Posts
serg3d is on a distinguished road
Default Re: ATGM = SAM

Hmm, after some googling I have to agree,
http://www.globalsecurity.org/milita...t/1988/MMB.htm
But stiil it related to llow-altitude helos. Shouldn't high-altitude be immune to ATGM?
Reply With Quote
  #4  
Old July 8th, 2005, 06:35 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: ATGM = SAM

Quote:
serg3d said:
Hmm, after some googling I have to agree,
http://www.globalsecurity.org/milita...t/1988/MMB.htm
But stiil it related to llow-altitude helos. Shouldn't high-altitude be immune to ATGM?
"helo high" is not 50,000 feet, it is a bit higher than helo low. Think 500 feet or so, maybe 1K feet. Helo low is the sort of altitude we were inserted by Pumas on Salisbury Plain, as we went round below the hills you could swear you saw the rotors decapitating rabbits on the slopes !

Easily reached by ATGM - and if ATGM are plinking you it is because you are hovering up there giving the OPFOR a nice target. Once you get up to speed (2-5 hexes travelled) then you are travelling too fast for ATGM engagement or being bisected by tank gun APDS etc.

Cheers
Andy
Reply With Quote
  #5  
Old July 8th, 2005, 07:20 PM

IanWilliams IanWilliams is offline
Private
 
Join Date: Jul 2005
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
IanWilliams is on a distinguished road
Default Re: ATGM = SAM

Think of your helos as sharks: If they are not moving they are dead.
Reply With Quote
  #6  
Old July 8th, 2005, 09:51 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: ATGM = SAM

As Andy says, High helo isn't the same as say, bombers for example. Low for Helo's is tree top and High would be 500-1000 feet. That's one of those little things we ( Andy and I )have always just assumed and in turn assumed everyone else knew this as well but that's obviously not the case and we probably should have included a note about that in the GG.

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.