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  #1  
Old March 11th, 2001, 09:46 PM

Jason2 Jason2 is offline
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Default Question about initial # of planets setting

I went into the text file for settings and put 200 as the max #... yet when I go into the game it never seems to generate over 100. How do I get more systems?

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Old March 11th, 2001, 11:14 PM

DirkHowitzer DirkHowitzer is offline
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Default Re: Question about initial # of planets setting

One thing I do is go into the quadrantypes file and change the minimum distance between stars to 0. This helps the game pack more into a map.

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Old March 11th, 2001, 11:41 PM

Aussie Gamer Aussie Gamer is offline
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Default Re: Question about initial # of planets setting

The type of galaxy makes a difference to the number of systems.
I find that midlife generates the maximum number.
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Old March 12th, 2001, 11:00 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Question about initial # of planets setting

Jason: A couple of obvious questions, which you've probably already checked:

1) Did you change the right Settings file? In other words, if you have a separate mod directory (or many mod directories), did you change the planet settings there? And does path.txt point to the right directory?

2) Did you set galaxy size (quadrant size?) to highest setting before generating the map?
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Old March 12th, 2001, 11:33 PM

Hydraa Hydraa is offline
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Default Re: Question about initial # of planets setting

The other thing that seemed to cause me problem is that there is only 104 name in the SystemNames.txt file. I would not get larger galaxies until I added more names to this.

Also another obvious question. Did you restart the program after changing the file.
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Old March 12th, 2001, 11:52 PM

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Default Re: Question about initial # of planets setting

SystemNames.txt shouldn't be a problem. There are like three or four 255 name files in the Mod's board. Just copy one of 'em into your data directory.
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