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March 9th, 2001, 11:54 PM
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Robo miners/Remote Mining maintenance Reduction
I was curios if anyone has come out with a practical reduction in maintenance cost to make robo miners/ remote mining more cost effective. I am too new to this game to just make a random guess and would like the advice from this board's veterans on an appropriate reduction figure that will not throw the game off balance.
I have researched past threads on this subject but have not seen any figures mentioned.
Tarkin
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Evacuate? In our moment of triumph? I think you overestimate their Chances!
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Evacuate? In our moment of triumph? I think you overestimate their Chances!
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March 10th, 2001, 12:23 AM
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Shrapnel Fanatic
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Re: Robo miners/Remote Mining maintenance Reduction
Have you tried making a special hull?
eg. Base Station, with -80% maintenance, but requires 75% spaces devoted to Resource extractors?
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March 10th, 2001, 12:56 AM
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Re: Robo miners/Remote Mining maintenance Reduction
The best approach in the default configuration of the game is to build bases full of remote miners over the planets you want to mine. Bases have 1/2 the maintenance cost of ships, so you can get a 'profit' much more easily with a base than a ship. Look for planets with moons, btw. ALL unoccupied planets in a sector are mined by the remote miners. So, of you have 3 planets with a total of 250 percent mineral value, you'll get 250 percent return from your miners.
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March 10th, 2001, 01:20 AM
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Re: Robo miners/Remote Mining maintenance Reduction
Thanks for the response. This is a really helpful community. The best I have ever seen.
What I am really looking to do is reduce the maintenance cost. I like the base idea but ships should also be able to perform this function as I see it.
Also I am not much of a tech wizard when it comes to adding new features such as new hull types. So I am opting for an easier solution.
I will experiment with different cost reductions to see how it effects the game. I just thought someone from the forum may have already researched this method and had a few suggestions.
Thank you
Tarkin
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Evacuate? In our moment of triumph? I think you overestimate their Chances!
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Evacuate? In our moment of triumph? I think you overestimate their Chances!
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March 10th, 2001, 03:54 AM
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Re: Robo miners/Remote Mining maintenance Reduction
Now, if you are talking about MODS, then you could do what I did. Give transport hulls a reduced maintenance cost, too. My transports get a -25 percent maintenance adjustment. Then, give remote mining components an extra ability of cargo storage. Just the ability, no capacity (set it to 0). This lets you put remote mining components in transport hulls and they count towards the cargo storage requirement. Put as many as possible in the hull, and as little of anything else as possible (to save maintenanc cost). There ya go. Remote mining SHIPS with less maintenance cost. They can turn a profit, just not as much as a base.
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March 10th, 2001, 04:36 AM
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Re: Robo miners/Remote Mining maintenance Reduction
Baron,
Would you mind showing me an example of just how to do that and I'll give it a spin.
Thanks
Tarkin
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Evacuate? In our moment of triumph? I think you overestimate their Chances!
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