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February 23rd, 2005, 12:51 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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family vs family, the rematch
We just finished a two-vs-two game:
http://www.shrapnelcommunity.com/thr...5&o=&fpart=all
It was fun! I think we need a smaller map next time, but the basic concept of two-vs-two is great because:
1. It's a hot war the whole way, not a race. We didn't experience 50 or 100 turns of hoarding, racing for research, and conquering independents, but instead 15 turns of conquering independents followed by 35 turns of brutal combat. Whee!
2. It gave me an opportunity to chat with my partner a lot while planning our strategies, trading gold, gems, items, and intelligence. This made it more of a social occasion instead of a lonely hobby.
So, my partner and I are interested in another two-vs-two game. Please privately find a partner and agree to team up before you post to this thread.
I won't necessarily agree to play against whoever posts first or anything -- maybe I'll change my mind or something.
Does anybody know of a wrap-around map with only about 100 provinces? Or some other kind of map where there is a high chance that all enemies can reach each other?
Regards,
Zooko
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February 23rd, 2005, 01:44 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
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Re: wanted: a team of two players and a new map
Hey Zooko. I would be interested in playing against you with my son as partner. It could be a family affair: Father and son vs two brothers! I have not talked to him, but I think he would be highly interested. The problem is that we are using the same CD key and would require a third party host (like Alneyan perhaps) to get around this problem. Or I could order another copy of Dom, but I was waiting for Dom 3.
As for the map, there are some smaller maps that are not wraparound. Using a third party as host, this is not a problem as the teams could be pre-placed on the map. This would work well, I believe.
I like the Zen mods too.
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February 23rd, 2005, 01:59 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: wanted: a team of two players and a new map
I could handle the hosting, so long as you do not mind PBEM and do not expect to be able to play several turns a day (I can usually run a turn in late morning or early afternoon GMT, some days in the afternoon, and in the evenings everyday).
Creating a specific map does not really require to have a third party host though: if you want the capitals to be known to all players, it only requires a public .map file made for this game. If you would prefer to keep the location of the capitals a secret, you would need someone to set up the game for you (and you would not get to see the .map file).
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February 24th, 2005, 12:25 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: wanted: a team of two players and a new map
I don't understand the problem about the CD key, or how third-party hosting helps.
I prefer TCP connection and the option of doing several turns a day.
Last time I hosted it on my server, which worked nicely. Even though I guess the CD key on my server is the same as the CD key on my laptop (which I used to play my turns).
It would be nice to have someone place the capitols for us without telling us.
Thanks for the offer of hosting and capitol-placing, Alneyan.
There is a map called Chandrea a.k.a. Dunken Donut that seems okay. It is 102 provinces, wrap-around, 17 water provinces. It seems like water movement is very important strategically, so perhaps we should agree at the start whether water-nations and water-movement themes should be allowed or not.
What do you think of that map?
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February 24th, 2005, 12:31 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: wanted: a team of two players and a new map
The problem of the key is that Panther and Tauren are currently using the same key, but are no longer playing on the same computer (they used to, but I believe this is no longer the case). Having a PBEM hosting would allow the host to validate one of their turns with my own key; otherwise, one of them will not be able to play.
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February 24th, 2005, 12:48 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: wanted: a team of two players and a new map
Bleah.
What if one of them ran the host on the same computer as they played from? Would that avoid the problem?
But anyway, I'm willing to try PBEM. It would be cool if the server that sent the .trn files out could send my .trn file to both my brother and me and send his .trn file to both him and me.
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April 15th, 2005, 09:28 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: starts with C vs. ends with heim
hello. I'm having a mail outage. This normally doesn't happen this often, really.
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April 15th, 2005, 03:07 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
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Re: starts with C vs. ends with heim
I have just sent the following mail:
Greetings,
I have received files for Vanheim and Jotunheim; Caelum and C'tis files appear to be incorrect however (2.5 kb and 5 kb for those files), as Dominions cannot recognise them.
Alneyan
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April 16th, 2005, 12:54 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: starts with C vs. ends with heim
From: Bwoony the Great, The Vengeful God, He Who Watches, Master of the Four Seasons, The Refreshing
To: All
I'm not dead yet!
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April 16th, 2005, 04:35 PM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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Re: starts with C vs. ends with heim
Okay, now I'm dead!
There's one thing that I'm very disappointed about: I was hoping to kill your prophet with my assassins, but I accidentally told one of the three to stay home and defend the castle. Perhaps it was because I touched his magical items after I had told him to assassinate and in doing so I unwittingly reset him to "defend". Not sure. Anyway, good game!
I'm still in the game, because I'm acting as Lord Chamberlain, Secretary, Science Advisor, and Minister of War for Her Majesty Ambrosia, Queen of the World.
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