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  #1  
Old December 1st, 2004, 10:40 PM

Merry Jolkar Merry Jolkar is offline
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Default question on castle storming

I have three questions regarding the timing of castle storming. Forgive me if these are addressed elsewhere-- I think the situation is special enough that it may be novel.

I have a force sieging a castle. The enemy still has a single soldier (not a commander) in the castle at least according to the battle record from Last turn's failed effort to storm the castle (all commanders retreated). I also have forces in two adjacet provinces. The enemy has a large force in another province adjacent to the castle.

1) If I storm with the force already seiging the castle, will they enter the castle and have an opportunity to kill the sole remaining soldier before his forces can come to the rescue? (In which case, I suppose that soldier, being leaderless, would flee, right?)

2) If he and I both send our forces from adjacent provinces, will we fight outside the castle, or will the forces friendly to the castle enter the castle and help defend it?

3) If my current sieging forces can expunge the one soldier left defending, and he moves in, does he then wind up sieging?

Thanks!
Merry
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  #2  
Old December 1st, 2004, 10:49 PM
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Graeme Dice Graeme Dice is offline
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Default Re: question on castle storming

Quote:
Merry Jolkar said:
1) If I storm with the force already seiging the castle, will they enter the castle and have an opportunity to kill the sole remaining soldier before his forces can come to the rescue?
Nope. Storming a castle is the Last and final battle in a turn. Magical battles (Only from independent sending spells like ghost riders), then siege breakers and reinforcements from other provinces, then the castle gets stormed.

Quote:
2) If he and I both send our forces from adjacent provinces, will we fight outside the castle, or will the forces friendly to the castle enter the castle and help defend it?
Anybody set to break siege will fight in the same battle as anybody moving in from an outside province.

Quote:
3) If my current sieging forces can expunge the one soldier left defending, and he moves in, does he then wind up sieging?
He'll move in before you get a chance to storm the castle, so this can't occur.
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Old December 1st, 2004, 10:54 PM

Merry Jolkar Merry Jolkar is offline
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Default Re: question on castle storming

Thank you.

One point is still not clear to me:

When you say, "Anybody set to break siege will fight in the same battle as anybody moving in from an outside province."

will this battle take place outside the castle in open land, or will the defenders somehow sneak past me, and defend from within the castle?
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Old December 1st, 2004, 11:43 PM
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Sedna Sedna is offline
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Default Re: question on castle storming

Here's what will happen:

My main army will crush your seiging force while my brave, lone little vine man will continue to defend the castle against the forces of evil.

It's sad when I find out about the status of my game from the board
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The world draws swiftly to its awful close: Yarnspinners 2:The Raveling
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  #5  
Old December 2nd, 2004, 01:47 AM

Merry Jolkar Merry Jolkar is offline
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Default Re: question on castle storming

Ach!! My secret identity is revealed!
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Old December 2nd, 2004, 02:13 AM

Chris Adams Chris Adams is offline
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Default Re: question on castle storming

You meant identities, right?
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Old December 2nd, 2004, 08:21 AM

Foom Foom is offline
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Default Re: question on castle storming

Quote:
Merry Jolkar said:
Thank you.

One point is still not clear to me:

When you say, "Anybody set to break siege will fight in the same battle as anybody moving in from an outside province."

will this battle take place outside the castle in open land, or will the defenders somehow sneak past me, and defend from within the castle?
The battle takes place outside the castle. The guys breaking siege all run outside and join whatever friendly forces are moving into the province that turn.
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Old December 2nd, 2004, 06:36 PM

Ironhawk Ironhawk is offline
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Default Re: question on castle storming

Merry look up the section in the manual on how the turns are resolved. It will show you the order of events which happen every turn and give you a clear guide to all further questions about ordering.

To just run it down quickly in terms of combat, you'd have:
Magic Combat (teleports, remote summons, etc)
Assassinations
Regular Combat
Fort Storming
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