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November 1st, 2004, 05:18 PM
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Corporal
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Join Date: Sep 2004
Location: Leuven, Belgium
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Dark Nova 4 Question
I noticed that there are no empire files in the mod. If I copy the stock empire files into the DN4 Empires directory will they use the new shipsizes, components and facilities?
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Lost for real-life since 29/10/2004
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November 1st, 2004, 05:28 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Dark Nova 4 Question
The best way to do it is to start a game with random AIs.
You can then set the AIs to player control, and save them to EMP files.
This way, you'll know that the empire files you create are valid for the mod.
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November 1st, 2004, 05:38 PM
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Corporal
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Join Date: Sep 2004
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Re: Dark Nova 4 Question
I thought as much, let's get to work then
Thanks SJ !!
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Lost for real-life since 29/10/2004
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November 1st, 2004, 05:44 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Dark Nova 4 Question
Of course, you can always just use the random AIs.
Adds more mystery to the game, and you won't know what to expect on first contact
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November 1st, 2004, 06:12 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Dark Nova 4 Question
Then again, if you want "more mystery" i suggest you to play PBW. A real player can change his mind quite fast and be really...surprising
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November 9th, 2004, 10:17 PM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
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Re: Dark Nova 4 Question
Just as a note, the AI files created for this mod (by Aiken) were taken from TDM and are quite impressive. So SJ's method will create impressive .emp files.
(note to self: do the same and add .emps to the mod)
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Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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November 9th, 2004, 11:31 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Dark Nova 4 Question
Actually AI in DN4 is a combination of TDM and Trek_Bab5 (by SonofKang) scripts with minor changes. Unfortunately I forgot to ask for permission to use these scripts for dn4 ai
I guess I have to do it now (if it's not too late) and clarify that this AI is derivative.
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