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  #1  
Old May 5th, 2004, 09:53 PM
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Default For dom3?

First, please ignore my hideous image-editing skills, and just concentrate on the point.

Second, wouldn't this be frigging cool?



perhaps add item listing next to magic skills.

The magic symbols on top of the spell list sort the list, and C sorts out all the spell the mage cannot cast.

"Yes, I mean it" means that the mage will cast the scripted speels if there is a legit target no matter how futile it thinks it is.

The scrollbar in the order list is there for a purpose...

In the action list, it is of cource possible to move stuff (drag&drop) and delete stuff from the middle of the queue.

This has always made me wonder: If there is a large screen area to use why waste it with the greyed out backgrounds?

Now, i know that having anything like this actually getting into the game is very unlikely, but one can always wish...
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Old May 5th, 2004, 09:57 PM
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Default Re: For dom3?

They say a picture is worth a thousand words.
Well done.
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Old May 5th, 2004, 10:14 PM
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Default Re: For dom3?

Nice. Add an option to regulate the use of gems/slaves and all's set.
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Old May 5th, 2004, 11:41 PM
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Default Re: For dom3?

Another nice option would be one to make commanders only rout if they personally fail a morale check. This would be very nice in the case where you send multiple mini-combatants against a single SC. You wouldn't have them all rout just because one of them died.
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Old May 6th, 2004, 12:42 AM
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Default Re: For dom3?

Very nice.

I would also add an ability to save your orders to a file on your computer so you can recall it in future games (or the current one) without entering it all in again.
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Old May 7th, 2004, 01:58 AM
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Default Re: For dom3?

Indeed, very nice. Not something the devs are very likely to thank you for, since they're the ones who have to code the UI (and it's not pure UI; it also means a re-coding of the battle AI, since it introduces new priorities for orders), though. Also, note the increased complexity for issuing orders (try to remember the first time you had to script a commander; would you have like to have such a complex list, or wouldn't you have been more likely to leave it blank and trust the AI?).

If something of this kind is ever implemented, Sergex's suggestion of letting players "save" their "order profiles" or whatever would quickly become very important.
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