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June 19th, 2004, 09:47 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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3rd party randomizer
Im just beginning to browse the mod capability in SEIV. Im big on more, bigger, and more random. Im looking at the neutral races first, and solo play, an considering that before I get into making lots of changes to images/flags/AI that I would rather write a small executable to randomize those.
Has anyone done something like that already?
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June 19th, 2004, 10:10 PM
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Shrapnel Fanatic
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Re: 3rd party randomizer
Randomizing what, specifically? Portraits with descriptions?
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June 19th, 2004, 10:46 PM
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Shrapnel Fanatic
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Re: 3rd party randomizer
So far Im thinking everything in RaceNeutral\Neutral001 thru Neutral010
Randomly select the portraits to be used, the flags, and rewriting all of the .txt files. Its kindof the way I do things. If Im going to look up what all those settings are and what their range of choices are, I might as well put them into a program to randomize them.
At first I would probably allow the full ranges, then tighten them as errors or illogical combinations drive me to. Eventually I will understand how everything inter-reacts well enough to manually design one but I often come up with some surprises along the way.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 19th, 2004, 11:21 PM
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National Security Advisor
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Re: 3rd party randomizer
I don't see the purpose of what you are doing unless it is to create additional neutral races from the existing ones. In that case, it might be better to apply your talents to creating random AI files which would be much more useful than new neutral races.
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June 19th, 2004, 11:24 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: 3rd party randomizer
Ah. SE3 was like that. There was no relation between empire name, priority of weapons research (SE3 had no moddable AI, so you just picked 2 weapons areas for the AI to research and use), and shipset/images. It was annoying.
You could go to a site such as Monolith's and get a bunch of race pictures. Create some flags. Have your program create a bunch of random neutrals using these images.
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June 19th, 2004, 11:26 PM
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National Security Advisor
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Re: 3rd party randomizer
...or better yet, make some sort of program to help edit AI files.
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