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May 28th, 2004, 04:15 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
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SE4 AI 101 or Editor?
I'm building a new mod, but I've completely redone the tech tree. I wrote new AI research and design creation files from scratch, but I sure wish there awas an easier way to edit them.
Does anyone know of an AI 101 modding reference like the SE4 Modding 101? (which has been a great help, by the way)
Or is there an AI modder that will speed things up? I tried editing the AI in DavidG's modder, but there are some bugs. I lost an entire research file when the thing wouldn't save.
[ May 28, 2004, 15:16: Message edited by: Urendi Maleldil ]
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May 28th, 2004, 04:32 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: SE4 AI 101 or Editor?
is Davids modder tool even capable of AI editing ?!?!! how ?
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May 28th, 2004, 05:41 PM
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Join Date: Mar 2002
Location: Indiana
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Re: SE4 AI 101 or Editor?
Quote:
Originally posted by Ragnarok-X:
is Davids modder tool even capable of AI editing ?!?!! how ?
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No, what he meant was is there an AI tool that works and is easy to use as Davids modder is with the other files.
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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May 28th, 2004, 08:36 PM
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Major
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Re: SE4 AI 101 or Editor?
There are sections for AI modding, but it isn't easy and there are a few really big bugs.
Editing the files by hand was very time-consuming and required a lot of repetition. I also made a few mistakes cause I don't know how everything works.
[ May 28, 2004, 19:38: Message edited by: Urendi Maleldil ]
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June 1st, 2004, 09:35 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: SE4 AI 101 or Editor?
Maybe some of you intrepid programmers out there might want to think about this. It would be a great aid in terms of modding. If the AI was easily moddable, then there might be more variation, and maybe even a better AI developed for the games.
Kana
(Who is dreading the AI portion of his SFB mod.)
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