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May 11th, 2004, 09:57 AM
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Colony Glitch in Highliner Mod
Please check your PMs
EDIT - thread name change
[ May 11, 2004, 19:15: Message edited by: General Woundwort ]
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May 11th, 2004, 10:01 AM
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Re: Colony Glitch in Highliner Mod
Quote:
Originally posted by General Woundwort:
Please check your PMs
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We really don't like all the moodyness.
Sorry, I just had to make the pun 
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May 11th, 2004, 11:36 AM
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Re: Colony Glitch in Highliner Mod
Private Messages, you pervert. Get your mind out of the gutter. 
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May 11th, 2004, 06:18 PM
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Re: Colony Glitch in Highliner Mod
The problem isn't loading population onto the colony modules, it's dropping onto a new colony - I can see the population icon next to my colony ship in the ship list, but when I drop the colony the people disappear 
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May 11th, 2004, 08:13 PM
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Re: Colony Glitch in Highliner Mod
That doesn't make any sense. I double-checked the automatic colony population value in the Settings file - it's '0' like it's supposed to be (a negative number would probably have errored out in any event). What planet type is your race?
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May 12th, 2004, 05:38 PM
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Re: Colony Glitch in Highliner Mod
Ice, no atmosphere.
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