.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 11th, 2000, 02:37 AM

Roark1138 Roark1138 is offline
Private
 
Join Date: Dec 2000
Location: Miami, FL
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Roark1138 is on a distinguished road
Default Potential players\' multiplayer questions...

Could someone who knows all the ins and outs of SE's multiplayer features give me a thorough, detailed run-down of those features?

I really enjoy these types of games (Spaceward Ho!-ish), but have played several play-by-email games before and found them to be a serious pain in the butt - especially in the beginning when turns are so short.

I have a LAN, but no one else is on it but me... :> What are my other options?

I remember in a review on gamespot they mentioned something about starting a game host which could wait for other player turns or something like that. Is there something like this? If so, please describe in detail.

Given the conversation I've read on the board, the game is obviously missing some serious multi-player features... which is surprising in this day and age, given the game market.

I really enjoyed the demo, but prefer playing games remotely with my friends rather than taking on any AI.

I will not buy this game if LAN or play-by-email are the only multiplayer options. This in mind, will I be buying this game? :>

Please help. Thanks.
Reply With Quote
  #2  
Old December 11th, 2000, 03:12 AM

Socialist Socialist is offline
Private
 
Join Date: Nov 2000
Location: Missouri
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Socialist is on a distinguished road
Default Re: Potential players\' multiplayer questions...

Yes Comrade,

Email is a bit outdated..and i surely dont mind long games to be saved..but played 3-4 hours a time with diehard opponents. A TCP/IP option is needed to link up people.

i dont mind even waiting 10-15 min for people when the get started. would be worth it in my opinion.

i do hope they work on that issue. I doubt any game no matter how good it is can live long with AI, no AI can replace a human. (at least at this stage of technology)


I concur, Comrade



------------------
Waves his Red flag

Socialist
__________________
Waves his Red flag
Socialist
Reply With Quote
  #3  
Old April 19th, 2001, 12:06 AM

Roark1138 Roark1138 is offline
Private
 
Join Date: Dec 2000
Location: Miami, FL
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Roark1138 is on a distinguished road
Default Re: Potential players\' multiplayer questions...

Bumping this up to the top. Perhaps I'll get an answer this year. :>
Reply With Quote
  #4  
Old April 19th, 2001, 12:47 AM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: Potential players\' multiplayer questions...

PBEM and hot seat are the only multi-player way to play this game. There is no real time play. The faster you can upload turns to the host the faster the game goes.
Reply With Quote
  #5  
Old April 19th, 2001, 02:32 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Potential players\' multiplayer questions...

shameless plug: the play by web host at seiv.admiral.com takes alot of work out of play by email.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.