.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 12th, 2003, 08:03 PM

spoon spoon is offline
First Lieutenant
 
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
spoon is on a distinguished road
Default Spaces per one

Trying to decipher the blah_ai_designCreation.txt file, and I'm not sure how to calculate the results you'd get from the "Spaces per one" entries. Also, how are weapons selected from the Majority Weapon Family Pick and Secondary Weapon Family Pick entries?

Here's a sample from the Amonkrie:

Shields Spaces Per One := 200
Armor Spaces Per One := 1200
Majority Comp Spaces Per One := 1200
Majority Comp Ability := Weapon
Secondary Comp Spaces Per One := 500
Secondary Comp Ability := Weapon
Num Misc Abilities := 10
Misc Ability 1 Name := Point-Defense
Misc Ability 1 Spaces Per One := 400
Misc Ability 2 Name := Cloak Level
Misc Ability 2 Spaces Per One := 10000
Misc Ability 3 Name := Quantum Reactor
Misc Ability 3 Spaces Per One := 10000

...

What would these numbers translate to on, say, a 400kt ship?

Thanks!
-spoon

PS Does Fyron still have the modding tutorial somewhere?
__________________
Try out the Fantasy Empires Mod, a full conversion, fantasy based mod for SEIV Gold.
Click here to download.
Click here for the Fantasy Empires Mod discussion thread.
Reply With Quote
  #2  
Old November 12th, 2003, 08:37 PM

spoon spoon is offline
First Lieutenant
 
Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
Thanked 0 Times in 0 Posts
spoon is on a distinguished road
Default Re: Spaces per one

Heh, nevermind, I found a helper file on my computer called:

AI DESIGN TYPES DATA FILE - Cheat Sheet

and, by golly, that answered all my questions and more. Thanks to whoever wrote that up.

Here's the answer, if anyone was interested:

As with all 'Spaces Per One' entries, the number placed on the design is determined by this number divided by the ship tonnage, with any remainders resulting in the placement of an additional component. In all 'Spaces Per One' entries, keep in mind that any components placed due to the 'Must Have' entries are not counted when determining how many components to place on the design
__________________
Try out the Fantasy Empires Mod, a full conversion, fantasy based mod for SEIV Gold.
Click here to download.
Click here for the Fantasy Empires Mod discussion thread.
Reply With Quote
  #3  
Old November 12th, 2003, 09:56 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Spaces per one

Quote:
PS Does Fyron still have the modding tutorial somewhere?
Of course. It has been in the same place for quite some time. Check my sig. Of course, it does not cover AI modding...

You should send me that cheat sheet, so I can put it on SE.net and make it available to all (more available than wading through the old shrapnel file uploads ).

[ November 12, 2003, 19:58: Message edited by: Imperator Fyron ]
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.