Never challenge a hacker.
I see in a post in the main forum
Quote:
from the FAQ:
Q: Why can�t I build enemy national units from castles I�ve conquered from him?
Because the developers did not want that in the game and to keep all nations unique. You can only recruit your own troops and the native population type independent units in castles. This is not going to be changed.
|
That gets me feeling challenged. I seem to remember a "bug" about assigning sites to start positions which causes them to not work qite correctly. So in the best hacker tradition of turning a thinking about a bug as something useful....
If someone makes a map that has a start position for every nation, uses commands to wipe the province and then rebuild it exactly as it was (such as assigning the same sites back as found features), then would that grant national units if you take their home castle?
Now THAT would be an interesting MP game. Causing veteran players to develop a whole new strategy. Rush to get the home capital of the nation whose units would most likely boost your own units. You wouldnt be able to get their "away from home" units but that one castle would be very interesting if you got theirs and yours. Like playing two nations out of one castle. Jotun and Man? Ulm and Pangaea? Abysia and Sauromatia?
By the way I have no idea if this works or not. If anyone feels like testing it then feel free to.
Gandalf Parker