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March 28th, 2008, 08:36 PM
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Early game equipment for Niefel Jarls?
I'm curious what people put on their Niefel Jarls (E9N6 blessed) in the early game. Let's say, you're limited to Cons4 and death and water gems and maybe blood slaves, with suggestions for what to do with extra gems of other types being welcome (like AESN). Also suggestions from Cons6 are welcome as well, but focus on Cons4 
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March 28th, 2008, 10:31 PM
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General
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Re: Early game equipment for Niefel Jarls?
Horror helmet is one of the first, and one of the best pieces of gear you can give them. After that, copper plate, amulet of missle protection, and either lightning spear or (better) sword of swiftness are usually the first gear I give them. Ideally, I'd give them ring of fire and charm of magic resistance, they're low cost but can be harder for Niefel to make. Lead shield's another good low cost item.
All that aside, you have to consider that eventually you're going to want to equip your Niefel Jarls with top end items-so the more gems you spend on cheaper items, the less you'll have for wraithcrowns, jade armour, fire/ice/shadowbrands etc.
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March 29th, 2008, 01:05 AM
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Join Date: Sep 2004
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Re: Early game equipment for Niefel Jarls?
I give them a Horror helmet first, then a lucky pendant and amulet of MR next (granted, you have to have astral, but I always make sure of that). Then I make Frost Brands for them, and starshine skullcaps when I get to it (for the extra MR).
I rarely equip them with any armor except what they come with, until later in the game. They come equipped with a wonderful shield, which I will only replace later with an Eye shield, or something better. Occasionally, if I have one in the Hall of Fame (quite common for them) that has Heroic attack ability, I will give that one two Frost Brands.
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March 29th, 2008, 02:24 AM
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Sergeant
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Re: Early game equipment for Niefel Jarls?
thanks guys. I just took out arco's capital, so i do have some astral income. I'll hit up arcane probing as soon as i get cons4 done with so i can increase that income some for the lucky and the MR.
and yeah, i know spending gems on cheap items will take away from more important stuff, but this is a really large game (19 players, i think) on a very crowded map, so I'm gonna have to stay very competitive through every stage of the game.
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March 29th, 2008, 02:32 AM
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Join Date: Sep 2004
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Re: Early game equipment for Niefel Jarls?
You want to make your Jarls ultra-magic resistant. That is their only weakness (when double blessed). They have a good MR out of the box, but you want to make them ultra-MR. That way, they can resist the nasty spells that will be cast at them later on (Charm, Petrify). They can take out entire armies, but they have to be able to resist the powerful spells.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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March 29th, 2008, 02:13 PM
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Sergeant
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Join Date: Jan 2004
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Re: Early game equipment for Niefel Jarls?
yeah, i'm well aware of the petrify weakness, as I'm sure you know 
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