Rangefinder for Tactical Combat
I have a game called Sub Command. In this game is an option to put a rangefinding circle around the sub. The diameter of the ring around the sub can be adjusted to give me the distance in miles between me and my target for accurate weapons fire. In this game is it possible to do the same for a ship in tactical combat? When I attack a planet in tactical combat with weapons that outdistance his, I always have to click on his planet, look at my weapons percentage, move a square closer and keep repeating until I am in range with my weapons but not so close as to get hit by his. It gets very tedious after a while. If I could have a rangefinding ring around the ship at exactly the range of my most distant weapon, I could just move the ship until the circle touched the planet and then fire away. Could somebody possibly mod something like this and put it in the game? Thanks!
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