Artillery rate of fire
Hello all,
Planning a bombardment on behalf of the HQ unit (A0) instead of a spotter takes a lot of time, 3.3 turns in my case. It is natural and understandable, but what evades me is why subsequent salvos also take 3.3 turns instead of, say, one.
I thought that once planned and ordered, artillery should be able to fire additional salvos at the same target with no special delay caused by HQ coordination.
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