The whole nature/astral/earth effects...communions...basic game play mechanics...
I purposely chose them because I know they are "bland" and slightly underpowered...and being of Human race would be easier to comprehend.
If most MP games are set to Mid era maybe something along those lines...blood and death magic? I prefer to expand slowly...maybe a SC blood/death combo blitzer to get me out of a comfort zone...
..maybe I answered my own question by now.
