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Old January 11th, 2012, 01:30 PM

Mightypeon Mightypeon is offline
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Default Re: Ulm: Order of the Black Rose v0.301b

Hoi Squirrel,

some further feedback:
-The various Black Lords can make capable antithugs with minimal equipment, although kitted harbingers are a bit too much, which imho is fine, being quite able to punk a Bane with Fire Brand/Awe shield yes, punking a 60ish gem harbinger thats fully kitted no. Use Iron Angels or special troops for the big guys.
-Unmakers are very powerfull if combined with an Icon of the Forge, Etheral and elemental immunity is nothing to sneeze at. However, 15ish unmakers with one Super smith cost 30 Earth and 45 Astral, so they better pack some punch. One can counter unmakers with Skellispam (they rack up fatigue quite quickly), some elemental resistance ignoring evocation and stellar cascades, one can also avoid them.
-Forging of unmaking is perhaps too strong for alteration 6, even though it needs alteration 6 and construction 6 and a summon in practice. I have won several battles against Pythium with grossly one sided results (the kind you would expect from SP) due to it, although it may be wad that the Super Smith did more damage/prevented more damage in these battles than a SC would have done.
Without armour, pretty much anything in Ulms arsenal will one shot human enemies.

While Mist Warriors, Army of Gold, Mass Protection and Army of Lead can to an extant counter the spell, everyone who does not have this is quite strongly messed up.
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