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Old June 30th, 2011, 09:03 AM
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Default Re: Mods fixed for Dominions v3.27

No, you didn't. It's not yet in the public.


A word of warning, though:

The #weapon and #armor fix does not fix modded sites. Apparently the site modding mechanics also changed in this patch and now any modification of any attribute of a site (inherent mandatory property or effect attribute) resets the site to nothing, so all modded sites must be rebuilt from the ground up, or at least their effect attributes (gems, gold, recruitables etc) must be.

This means that any mods that alter sites must be fixed by hand in those respects.
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