Re: Question about EA Tir Na N'og
Torgon, christ.
The minute you abstract anything you devorce it from gameplay. aspects such as hammer time or the effectiveness of scaling down kit (for example) are highly pertinant and don't fit into the theory of relative efficiency.
I'm playing a stratagy game, if I'd wanted to play an economics game I would have bought Master of Orion 3.
sorry for the random grief, but economics sometimes pisses me off.
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I reckon of someone had 100+ hours to put into the problem you could construct an optimal model of forging efficiency when compairing CBM to Stock. but trying to superimpose models of real world export production onto the issue isn't going to provide mathematically pure responses that put an end to the debate. I reckon a general understanding of the hammer change will be achieved much more realistically with a non-mathematical forum debate.
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