Thread: Mod CBM 1.8 released
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Old February 10th, 2011, 02:44 PM
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Default Re: CBM 1.8 released

*one hot bath later *

Yeap. We do actually partly (fully?) agree. I see that

Let's break it down to three discordant factors:
A. GoR. check. 1.8 nailed that.
B. GoH. Yes. Too good Synergy, too cheap. But - at risk of overwrite and total loss of (GoH) investment. In your avg MP game you'd see GoH change hands precisely for that reason.
C. Chalice. Yes. Too good, way too cheap. Should be much more pricey. But- can be wished. Have you ever participated in a chalice wish war?- I have - It's for real.

So, A is overnerf of tarts. Some sort of compensation is needed for such supposedly bad-*** monsters. I mean dom would be poorer w/o them and at 1.8 settings they may become a rare sight.
B+C should be addressed as well by CBM though IMHO are less acute than A.

Now comes D into play: namely EDM and it's summons, by light of which death centric nations are, as of 1.8, at a disadvantage in the high end SC/Diversity summons section.
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