Quote:
Originally Posted by earwicker7
So, big question... how much work would this involve, keeping in mind I've never done something like this? Are the mod commands hard to learn?
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IMO, the mod commands themselves are relatively easy, especially if you've ever done any scripting or programming before. The only hard parts are a few of the more esoteric things like multi-form units or spell modding (which is still largely a matter of trial and error for non-basic effects.)
If you wanted to do the "event" type behavior you describe, though, you'd need to go outside the realm of what's documented in the mod commands and do some dynamic modification of the mod files, e.g. something like the scripting framework Illuminated one posted here:
http://forum.shrapnelgames.com/showthread.php?t=43892
That would take a bit more effort.