Re: Updated: Drives 'R' Us v3.0
As an avid WW player, I've tried most of the mods available for the game at one point or another. I liked the game enough to start working on a mod of my own, and I acquired the free copy of SAIS, so I could pull info from SAIS to make my projects more like the original.
Hopefully this background will lend some credence to my belief that Drives 'R' Us is the greatest mod going right now. I spent a good amount of time on the original version, and it's gotten better with each new revision. The only mods I regularly play now are my own, Teeming With Life, and Drives 'R' Us -- more so Drives than Life.
In fact, Drives' presence is somewhat intimidating; my mod has a few good things about it, and some features in the pipeline (variable relations, for instance, which is still in development), but Drives has so much great stuff already in that in some ways, my mod is a bit superfluous. We differ in some aspects of design philosophy, which is why I continue development; there are some things about WW that I think could be better. Drives builds off of WW, whereas my mod builds more from the source, in some ways, which is SAIS. If I didn't have that in mind, though, and I wanted to develop straight from Weird Worlds, there wouldn't be too much of a point in making a mod, 'cuz this one already has so much going for it.
I haven't checked the actual mod files as much as my own, so I'm not sure as to the viability of the idea I'm about to propose, but do you think it would be possible to combine the better parts of Teeming With Life with Drives 'R' Us?
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