Re: Game suggestion
Personally I rather like the RPG "realism" of the game. As a Pretender God I tell my mages what I would like them to cast in combat. Sometimes they do, sometimes they decide that another course is better. Sometimes they are even right.
There is a "slave collar" which can be handy for combat commanders in avoiding panics but it feebleminds mages. To bad we dont have something like that for mages. I guess that mindlessness isnt compatible with strict following of the scripted orders.
Or maybe the scripting could be more strictly followed and even allow for instructions past 5 combat rounds if the pretender himself is present on the battlefield casting a harsh eye on his commanders.
|