Re: YARG - Yet Another RAND Game [open 15/19]
1) Undead SC (golems with Holy Scourge kill them REALLY fast).
2) Insane SC (you can't rely on them, if you have only few).
3) Non-commander SC (so 30 gems*4/5 + 10*1/5 = 26 gems, with nature needed for BOTH clams and fetishes also).
4) With all kinds of afflictions.
They are good, and almost unavoidable if you are going to win, but they have their limits.
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