Quote:
Originally Posted by statttis
I don't understand why one players strategy would be undermined by more gems. If player A needs X gems for something to work, X+10% means it works even better. More gems opens up more strategies, not less. I'm not that concerned about the luck factor, I just think that more gems gives the game more variety, in a way that is lacking with normal settings.
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If you do not incorporate "site searching" into your design; a larger abundance of gems means that with a bit of luck you can find enough lvl 0 sites by just rapid expansion. The percentages are tilted in that direction. That means you can forge those few items you need to make your SC or thugs viable in the mid and late game. The benefit of good path diversity is less.