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Old October 12th, 2002, 05:57 AM
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Default Re: *** Star Trek Mod Discussion ***

Here is a dilema I have with the implementation of Captains:

In order to avoid a player abusing the Captains, they must be limited to one per ship. Space Empires does this by looking at the family number of the component. Simple enough. However, since each race has different types of Captains, they each require a different family number for convienience so they are available throughout the game when "Show Latest" is chosen. This however, allows a player to put combinations of different Captains on a ship like Combat Captain + Transport Captain and getting both bonuses.

So...what would be a good solution?
  • Change Captains to be sequential w/ same traits
  • Let the player worry about turning "Show Latest" off to pick the desired Captain
What do you think?
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