Ok.
If the armor is 5 kt, then it loses the "ablative" feel to it. Maybe 2 or 3 kt? I mean, 5 kt is half of normal armor. Ablative is supposed to have small chunks peel off, not 50% of the stuff.
Edit: Oh yeah, making it 1 kt is good. It is supposed to have a higher Damage/Kiloton ratio than contemporary shields, so if it is 1 kt, it will take a long time to repair. Mostly a balancing issue.
[ May 31, 2002, 06:27: Message edited by: Imperator Fyron ]