Turn 2
The enemy drop smoke with a couple more artillery troops. Those should be additional troops, because the other just ended firing live HE on turn 1. They couldn't have replotted and started dropping smoke in one turn.
Tanks on North peak opened up and destroyed a couple of armored cars. My artillery is having the desired effect by causing a couple of platoons to have to walk the rest of the way. Arty even nailed a truck and damaged a Sherman II with a top hit

A new type can be added to the list of tanks seen: Churchill Oke.
The gap between the two forces is still there. If I can take out the small group down South, I have a maneuver option against the North group's flank. It's funny to think about, maneuvering a couple platoons of tanks against the flank of an oncoming brigade
Casualties
Friendly: Zero.
Enemy: Two Mrmn-Hrngtn III armored cars destroyed, one Morris 15cwt truck destroyed, estimated 10 casualties.