Quote:
Originally Posted by Griefbringer
Tactical approach here could be to have some infantry near by the guns to provide close defense for them.
Say, a small reserve platoon representing those elements of the gun battery not crewing the guns formed into a close defense party.
Griefbringer
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That's the theory, but it's actually the AI hanging it's guns and crews out to dry. It had three Bofors off on one flank with the nearest infantry unit a good 750m away. There never had been any infantry near or in front of the guns. A scout stumbled on the guns, so I called artillery in to chase the crews off. I knew abandoned guns would be counted as destroyed if I won the battle so I didn't try to destroy them. Victory wasn't in doubt at this point in the battle. The scout moved it and hounded the crews from a range of 100m, out of revolver range, until I was sure they wouldn't come back. If the battle could have gone either way, I would have spent the three turns destroying the guns instead to get the points for them.