Thread: Spotting woes
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Old November 3rd, 2008, 09:06 PM
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Default Re: Spotting woes

Quote:
Originally Posted by Griefbringer View Post
Instead of turning off weapons (which leaves you a sitting duck should the enemy manage to spot you and open fire), better option might be to limit the range where you open fire. You can easily do this with Y-button, and then set the range say to one hex - should the unit be fired upon, they will still be able to return fire (the range gets reset in order to allow the unit to engage the firing enemy).

Turning weapons totally off can be useful for such units that might be able to stay hidden even if enemy passes real close (scouts, snipers).

Griefbringer
This Should work against AI, but a human ooponent will be carefull with his units
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