Well it really bounces nicely off of the SemiRand program that Ballbarian put together. If everyone designed a few logical provinces (province name, poptype, magic sites, guards, etc) to add to that programs database then we could generate random maps that were more interesting but also more logical.
A province such as Dragons Den, or Moroughs Island, or Village of the Damned. The logical gods and scales for AIs helps also.
My chaotic games, if nothing else, spur that project well.
