Re: New Nation: Dreamers
I've had a bit of a play around with the nation now. They have a butt-load of Astral power, don't they?
The sprites are great, and the race is very atmospheric.
Prot values on their troops are definitely on the high end for EA - barring the sacred, it's all 11s and 15s. And of course the Iron Guard with their 17 prot, which would be pretty heavy even in MA. I guess the high Enc makes up for this . Having to choose whether to take Sloth for the research bonus at the cost of being able to buy almost no troops might be tougher if the Dreamers weren't good researchers anyway.
I'm not sure I understand why most of the troops have Animal Awe though.
Last edited by Gregstrom; October 8th, 2008 at 05:59 AM..
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