Re: Threelake Throwdown (Mod nation game)
Okay, immediately a major flaw is obvious - national summons don't work correctly, cos the mod combiner doesn't know to change the "damage" value for the summoning spells. Well, I'm too knackered to fix that right now, but anyway we can still use this version of the mod to produce pretenders, since neither the unit numbers nor the pretender statistics will change again. I will work on fixing the national summons later on. It should be a doable thing to add to the mod combiner.
There seems to be lots of things to consider with this script!
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