Re: Threelake Throwdown (Mod nation game)
I've finished my super script. Seriously, it's super. It's about 400 lines long (i.e. it understands a lot about how mods work) and I'm pretty sure it can handle anything flawlessly. I checked it against all the mod commands in the modding manual. It automatically makes a complete mod, even including a description saying which mods it's integrated, removes all clashes and puts all mod nations in the same era.
In the morning I'm going to make the TK changes, send in a vaetti pretender, and upload my script. I'll also make it generate a combined mod, which lch can use if it's helpful.
Is this game using CBM? And, which version of the vaetti is the canonical one?
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