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Old August 27th, 2008, 04:54 AM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 (tentative name)

Your idea's for Jomon are nice.. but since we don't have seperate space land type it's hard making the difference between space and planet. (which I'm not doing anymore, all is land for the reasons mentioned above.)

I think that ifyou are getting on with neoclidia you should just finish it and we'll put the 2 of them in or merge them.

If you'd read nation descriptions you'll see I've tried to make clear the differences between Ulm and Jomon
- Ulm is all about tech and some magic
- Jomon is about mage-tech

-Ulm does regular and armor piercing damage
- Jomon does all sorts of elemental damamge

-Ulm has standards
-Jomon doesn't

-Ulm is pure human
-Jomon includes Oni

-Ulm has very resource intensive and high protection ships
-Jomon has lighter battlesuits with lower protection

-Ulm has a scout
-Jomon has a Ninja

about only basing on existing dom 3 nations: Ulm actually hasn't much to do with Ulm in game except that when I was busy with the space marines (like warhammer 40K spacemarines) I kept seeing similarities with Ulm and just called them Ulm and gave them earthmages (which was the idea anyway) and a resource and forgebonus.

Starting Jomon is the idea of nickelaodus and he wanted to introduce battlesuits for them.. I though of getting the Yomi-oni back in cus I like the idea of humans and demons fighting together and from there I got to the whole elemental damage thingie.

R'lyeh I started cus they always had starspawn and came from space plus I needed a 2nd nation fast to play around with and for R'lyeh I could copysprite quite some sprites and easily modify another. I already had the indies and I thought.. well regular R'lyeh could enslave the other waterraces but we odn't have that anymore so what is closest to take over then.. which where clearly the indie aliens and fighters (which suits me since it got R'lyeh some cheap but not too cheap (lobo-guards is way to cheap) chaff which is not as good as the troops of Ulm (and later Jomon) and I think that is how it should be since R'lyeh just takes pplz over and doesn't focus much on building spaceships for their chaff (so I included a slav mechanic which in my vision are the mages of teh blue aliens forced to use their powers on things the illithid don't want too).

I tried to include some story in all the background and for me it all fits nicely.

Personally I think it's nice to be able to recoginize the evolvement the nations have made from LA to dom 3000 a bit.

If you want non dom3 nations in dom3000.. keep making them.I don't know Neoclidia so can't help you.. you could always use Honeybadgers aboleths of they fit with your nation too.. and then endoperez xenofungus/mindworm symbiosis nation
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
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In for a whole new sort of game? Then try my scenario map Gang Wars.