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Wrana said:
Actually, Earth being about 75% water-covered doesn't mean anything for fantasy universe. That's the same as most fantasy authors place their adventures in the North hemisphere of their worlds. Just an economy of thought (sp?). Actually, fantasy world can have almost no seas and even be a Mars-like desert one.
What I agree with is that more aquatic nations would be fun - but I guess that there are just not much good ideas of such in the developers' minds at the moment. And I don't remember much mod nations which are aquatic, too... It's possible that some Polynesian folklore would be helpful, but I don't know this enough...
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yeah but the massive amount of sea surface has an important role in sustaining life... not the least of which is acting as a carbon sink.
without it, it is hard to speculate how any human-like lifeforms could exist. Since dom3 fantasy, and basically 95% of all fantasy for that matter, is based around human-like life, it seems quite necessary to have a large sea.
Guess I'm just nitpicky

its like the time one of George Lucas' writers or actors or somebody pointed out that one of his alien species was physically impossible to explain, and asked how him how it could possibly exist; he replied "well, it was a long time ago, in a galaxy far far away..."
EDIT:
also, at any rate, it would be fun to have games with different dynamics than current. underwater has little to no missile fire, lots of stabby weapons (daggers, spears, and harpoons) nets, poison, very little non-natural armor, and whole different types of magic use. would make for completely different types of balance. I think it might be a lot of fun to experiment and play with