Re: Time to increase number of provinces again?
I doubt anyone would swallow the argument this is something broken that needs fixing if you did make it.
Even if you do use mods to enable 95 nations in the game and actually run that mp game with 95 players, something I seriously doubt will happen, and do so without running into more restrictive limits than the province cap,.. EVEN THEN you'll still have roughly 15 provinces per player which is 'medium' and satisfactory for most people.
So I don't think it's really in the same class as other increases, like the custommagic one which allows mod nations to function properly. Those may cause problems through a knock on effect. But they also solve (at least for the time being) a genuine problem people are running in to.
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