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Old July 10th, 2008, 03:11 PM
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Baalz Baalz is offline
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Default Re: HINNOM EATS EVERYTHING

Oh, I also wanted to respond to a couple people asking me why I didn't even mention a real blessing. Earth or Nature blessings would be the classical blessings to use for giants, and to be sure they're far from worthless. Thing is, how do you leverage them to make them worthwhile for the opportunity cost of chopping your scales back? The Ba'als certainly don't need the help - a blessing would be a mild bonus on top of all the capability you already have. So, for a blessing we're really talking about the Rephaite Warriors and the question is are they, with a blessing, enough better than your other options to justify lesser scales to get a bless. Your other option is pretty much the Dawn Guard who kicks teh Rephaite's butt on a gold for gold basis.

Ignoring upkeep and production you get 3 Dawn Guard for each Rephaite. The Dawn Guard are size 3 with a defense of 16 and a protection of 13, making them the flat out most survivable giant infantry in the game for the cost (they win handily 1:1 vs Jotun Hirdmen). 3 of them have 75 hitpoints compared to the Rephaite's 55 so they've just got all kinds of advantages in staying power over the Rephaite in most situations. On offense, the Rephaite gets one magic attack and one non-magic, both dealing good damage, whereas 3 Dawn Guard get three magic attacks dealing good damage.

So, what bless makes sense to sacrifice any of your scales for?
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