To be civil, I would like to say kas has a point that order is predictable, and many take the scale to get a predictable income.
That said, and with no empirical proof other than having played wayyyyyyyyy too many dominions games for years now, there is a hard cap on the luck events. That is based on experience. So I can offer no piece of code or any scientific
test.
But Kas is also correct in that you can exceed the cap at times, but not consistently. If you capture provinces, you sometimes get events that the other player would have received, resulting in an extra 1 or 2 events depending on how your war is going.
Of course you can get many many "bad" events per turn if your enemy is spamming spells on your provinces. But the lucky events are capped, and the number i believe the cap to be is 4. So on a 300 province map, if you own 50 provinces, 4/50 is not as good as when you owned fewer provinces.
Accepting the cap as a reality, and for the sake of avoiding argument, let us please get the thread back on track. For those who forgot what it is about, read the 1st post.
In particular, any thoughts about adding a luck event where mercenaries show up at your gate?
