Re: A rounding problem with population
Loren wrote: "it just seems so wrong that a depopulated province doesn't ever recover. People would move in!"
Pre-industrial non-nomadic people didn't move very often. As in, peasants generally spend their entire lives within a day or two's walk of where they were born.
What are the existing ways to increase population in Dom 3? Offhand I can think of:
* Growth scale, as discussed here.
* Random events, which are more likely in situations... such as having positive growth scale.
* Wishing for population.
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