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Old May 26th, 2008, 05:14 PM
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JimMorrison JimMorrison is offline
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Default Re: Don\'t ShrapnelGames *want* Dom3 to succeed?

Quote:
Lingchih said:
To be honest, I don't think the Illwinter team really cares whether the game makes a lot of money or not. I get the impression that they do it for the fun of it, as strange as that may sound.
I am not sure these things are mutually exclusive. I am quite sure that if they had reason to believe that tweaking their business model would result in even 10% higher profits, or a short term surge in sales and activity, that they'd probably go for it, since they needn't even be directly involved beyond making the decision to change.


Quote:
sum1lost said:
I really disagree that the majority of gamers aren't able to wrap their heads around it. Thats a pretty strong claim, and sounds a bit egocentric. Its entirely possible that while they have no difficulty with a game like it, they simply don't want to shell out +50$ (common college student complaint) or simply prefer a faster game (another guy I know who is a double major as well as being on a school team and orchestra...)
Well let me clarify. When I said "wrap their heads around it", I didn't mean people are intellectually incapable (well some are, certainly not all), but there are a variety of factors that go into it. In my experience, having many people of varying intelligence levels come to my home while I have a game going, MOST of them will comment on a game such as Dom3 that they lack the patience to play a game like it. Neither they or I are calling them mentally incapable, but the fact remains, many people have no desire whatsoever to play this style of game, and this is exacerbated by the growing dominance of "eye candy" in the gaming industry.
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